![]() ![]() Arguably, they don't need to be complex and fit the game perfectly. The building types, policies, and tech trees are done well, but aren't as complex as some other games. On my first time through, I was barely able to keep my outpost afloat, so had to sacrifice the other outpost. The easier way to complete the scenario would be to ignore the other outpost at the cost of having your people become more discontent from you allowing them to die. ![]() An example here is that during one scenario, you find another outpost that is struggling and you can choose to send them resources. Instead, you're probably scrape by with the bare minimum needed. You likely won't ace a scenario your first time though. At the default difficulty level, they're all challenging, even for someone who likes these kinds of games. ![]() In another, there's a lack of people, so you must build robots to maintain resource production facilities. In another one, you must deal with a huge number of refugees. For example, in the first scenario, you're simply trying to keep your people happy to prevent them from leaving. For each, you get a well-written and voice-acted opening explanation, which leads you to your goals for that scenario. New London being the last known large outpost of humanity. The game's story scenarios cover different settlements that have been created in the wake of people leaving New London for various reasons. And with common temperatures much lower than you'd expect people to be able to survive in, you can make that happen. Unlike most city builders, the goal here is to keep your people alive rather than building an interesting city. While limited in scope, it does an excellent job with what it has. FrostPunk is all about surviving hellish winters around giant heat generators. While Great strategic and atmospheric survival city builder. Great strategic and atmospheric survival city builder. It is a fantastic game, i give it a 9/10. ![]() There are many different ways and strategies to tackle each scenario, and it plays on your own ethics as to how you want to achieve survival. I've been thoroughly enjoying this game, as it is properly brutal and challenging till the final day. When zooming upclose to the individual people the details are very low, but Automatons are much more detailed. If you look at the city from medium height the steam, fires and lights look so warm in contrast to the cold ice, enveloped by icy winds. Graphics: For an indie game, the graphics are quite impressive on a Playstation 4. You will have to make a viable economy to build and keep the city alive, but also make political decisions that can lead to creating a fanatic church, a totalitarian regime or even a city build on child labor. Frostpunk refugees generator#The player needs to keep supplying the city with coal, or the generator turns off. Every building is built on ground that surrounds the generator, thus relying on the heat to keep its occupants alive. A giant generator stands in the middle of a ice crater, heating the surroundings where a city will be build. Frostpunk refugees simulator#Gameplay: The game plays as a RTS management simulator with a steampunk style. As the story walks and steps on ethical lines with these choices, the game becomes increasingly immersive and exciting the further you get. Doing nothing is not an option in the long run, but choosing between two evils is not easy either. What's impressive is that the choices that are presented feel like realistic options that can happen when humanity is faced with its worst enemy: itself. Story: Frostpunk has 4 story scenario's, with the main story revolving around building and maintaining a city that faces loss of hope, committing to a strategy to keep people from leaving, and preparing for the coldest storm on Earth. A global ice age erupts, forcing humans to fight for survival by keeping the warmth of a generator going. Steam and coal are the pillar stones of civilization. The world is enveloped in industrialisation, with technological advances that we haven't even managed to attain in the 21st century. The world is enveloped in industrialisation, with technological advances that we haven't even Imagine our world back in the 19th century. Imagine our world back in the 19th century. ![]()
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